algorithm – by Ryan Levy

Randomized SVD

Blog of Feeling Responsive Improving SVD speeds by assuming a low rank approximation and exploiting randomization. Read More ›

algorithm – by Yubo 'Paul' Yang

Kriging

Blog of Feeling Responsive Kriging is an interpolation method that provides confidence interval to its predictions. Kriging works by minimizing the variance of the prediction error over existing data. Read More ›

algorithm – by Brian Busemeyer

BK-Tree

Blog of Feeling Responsive BK-Tree is an efficient method for determining the closest member of a set to another point outside the set. Read More ›

algorithm – by Dima Kochkov

Generative Adversarial Networks

Blog of Feeling Responsive GANs are Neural Network architecture comprised of two networks: generator and discriminator, that are pitted against each other. Read More ›

algorithm – by Kiel Williams

Dijkstra

Blog of Feeling Responsive For a general graph with an arbitrary number of nodes and edges, it's usually not obvious what the shortest path is between two nodes. Dijkstra's algorithm is a famous method for systematically determining the length of that shortest path. I explore how to implement this algorithm for a simple graph in 2D, and show how it still works even if the path is subject to some simple constraints. Read More ›